Mimics 'n Merchants
FYI: ITEMS GET AUTOMATICALLY SOLD AT RANDOM AT THE END OF EACH DAY. THIS IS INTENDED, It was supposed to say this at the top of the inventory, but the text got cut off.
A game about managing your shop while keeping track of your items, to make sure none of them are mimics!
If an item is a mimic, you may notice it change color or sprite slightly between days.
I interpreted the theme "that's not a collectable" to mean that the collectable items you are selling might actually be creatures trying to kill you.
The accessibility I have added is a colour-blind mode in the settings menu.
Thanks for checking out my game!
All stuff is made by me, except for all the audio:
Sounds by Zapsplat
Music:
"Alex Productions - Lands" is under a Creative Commons (BY 3.0) license: https://creativecommons.org/licenses/... / @alexproductionsnocopyright Music powered by BreakingCopyright:
• ⚗️ Medieval & Celtic (Free Music) - "...
Status | Prototype |
Platforms | HTML5, Windows |
Author | FavoriteSalesman1997 |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Fantasy, Funny, Godot, inventory-management, memory, shop, Singleplayer |
Download
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Comments
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i was eaten by a mimic, it didnt feel that good
Very cute graphics, music and sounds were fitting. I think I did pretty well, but I did get eaten by a
gruemimic. Very good interpretation on the theme, and I enjoyed it a lot.I saw your stream! Thanks so much for checking out my game. Thanks for the feedback, if I continue working on the game, I will definitely see how being able to check your inventory at all times would impact the gameplay.